To make the Cannonade and Empowering Antenna nodes both provide their massive weapon damage, players will need a Decay and an Ordinance skill with now cooldowns. The difference between the good and the bad builds comes down to synergy. RELATED: Outriders Worldslayer: Things The DLC Adds To The Endgame By taking out waves of enemies, they are able to thin out the overwhelming hordes of enemies without having to switch weapons. Snipers will be overwhelmed when trying to stick to single-target damage. Cold Snap is the skill to make the enemy freeze. The automatic application of Toxic (and, thereby, Vulnerability) is big, but the area of effect damage is equally important. This Outriders Technomancer build focuses on Cold Snap, Blighted Round, and Fixing Wave skill. To be clear, Blighted Rounds are what makes this build work. Places a turret that applies Toxic to nearby enemies. The effect lasts until the magazine runs out, the gun is reloaded, or the weapon is switched. Throw out a mine that will detonate when in range of an enemy, doing damage and interrupting enemies.įill the current weapon's magazine with bullets that inflict Toxic and deal 50% of weapon damage in an area. Tailored around the Pestilence skill, tree considering. This is, after all, the main medium of damage. The Technomancer 200k Firepower Build revolves around bonuses to flat, percentage AR Weapon Damage. The simple rule of thumb for all of the smaller nodes is that if it helps out the sniper rifle in range, damage, or armor-piercing, take it. +40% Group Weapon Damage for 10 seconds after using a Decay Skill +200% Weapon Damage with first shot after reloading every 5 seconds With the best support healing ability of any class, with the right build, a Technomancer can keep their teammates alive while also providing some long-range damage and freezing every bad guy in sight. +20% Damage done, but also +15% Damage taken The Technomancer is arguably the go-to character to offer team support in Outriders. +30% Weapon Damage for 10 seconds after using an Ordinance Skill With the freeze damage boosts via the Tech Shaman tree, not only will you be helping your enemies, you'll be dealing plenty of damage as well.+20% Sniper Rifle Damage and +20% Sniper Rifle drop rate Technomancer takes cool to the extreme by utilizing gadgets and remote weaponry to freeze their opponents. Like The Iceberg, this weapon comes with lots of freeze synergy via its Tier 3 Ultimate Freezing Mod, which causes bullets to freeze enemies. Related: Outriders: Support Technomancer Build. RELATED: Outriders: Legendary Farming GuideĪs a secondary weapon, we recommend the Legendary assault rifle Absolute Zero. This fits right into the Freeze meta you're going for in this Support build. #Outriders technomancer build modThis comes kitted out with the legendary tier 3 mod Winter Blast, which causes critical shots to explode into a blast of ice that freezes nearby enemies. Our absolute favorite weapon is the legendary bolt action rifle, The Iceberg. That means snipers and rifles are a good option. Outriders Eye of the Storm Solo Technomancer: EOTS Solo Completion Techno Build Technomancer Eye of the Storm Build for Outriders Tier 15 Solo Like. Down the Tech Shaman tree, there are no options to diversify your damage with Anomaly Power or Assault Rifles, so any long-range damage is a must. To succeed as a Support Technomancer you need to play to the class's strengths: long-range damage.
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